the cinematic art of world of warcraft

Genre : Fiction
Publisher :
ISBN_10 : 1945683678
Copyright Year : 2019-10-15
File Format : PDF, EPUB
File Download : 240
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DESCRIPTION : With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion.

Genre : Art
Publisher : Insight Editions
ISBN_10 : 1933784814
Copyright Year : 2009-01-01
File Format : PDF, EPUB
File Download : 160
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DESCRIPTION : Gaming fans have been waiting more than two years for WRATH OF THE LICH KING the latest addition to World of Warcraft. Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

Genre : Art
Publisher :
ISBN_10 : 1608872084
Copyright Year : 2012-10-16
File Format : PDF, EPUB
File Download : 154
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DESCRIPTION : Gaming fans have been waiting for this reprint of The Wrath of the Lich King, with cinematic art from World of Warcraft that offers a rare, behind-the-series look for collectors. Fans can experience Northrends icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game.

đź“’Cinematic Art Of World Of Warcraft by GREGORY. BURNS SOLANO (MATT.)

Genre :
Publisher :
ISBN_10 : 1789092981
Copyright Year : 2019-10-15
File Format : PDF, EPUB
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DESCRIPTION : Featuring stunning concept art and visual details, this is the first in the definitive series on the cinematics that bring World of Warcraft vividly to life.

Genre : Art
Publisher : Satrcraft: Cinimatic Art of
ISBN_10 : 194568321X
Copyright Year : 2018-09-15
File Format : PDF, EPUB
File Download : 288
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DESCRIPTION : For more than two decades, players have led the zerg, protoss, and terrans into battle for galactic dominance in StarCraft, StarCraft II, and multiple campaign expansions. The Cinematic Art of StarCraft offers a detailed view into the history and philosophy of Blizzard's revolutionary cinematics team. Focusing on the craft and storytelling of cinematics and filled with anecdotes from the creators, The Cinematic Art of StarCraft gives fans a unique peek into the cinematics that have wowed millions of fans across the Koprulu sector.

Genre : Fiction
Publisher :
ISBN_10 : 1945683651
Copyright Year : 2019-11-03
File Format : PDF, EPUB
File Download : 250
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DESCRIPTION : For more than twenty years, the artists behind Diablo have conjured new visions of the heavens and the hells, built nightmarish corridors filled with monsters and demons, and unleashed swarms of malevolent creatures upon tens of millions of players worldwide. Featuring never before seen content, The Art of Diablo plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of Blizzard Entertainment's action-packed dungeon-crawling game.

Genre : Games
Publisher : Insight Editions
ISBN_10 : 1608870278
Copyright Year : 2013-02-12
File Format : PDF, EPUB
File Download : 376
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DESCRIPTION : Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

đź“’Machinima by Phylis Johnson

Genre : Performing Arts
Publisher : McFarland
ISBN_10 : 9780786488384
Copyright Year : 2014-01-10
File Format : PDF, EPUB
File Download : 327
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DESCRIPTION : Unlike traditional animation techniques that use specialized 3D animation software, machinima—a term derived from the words “machine” and “cinema”—records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence between animation, television, and film, but retains its own identity as a unique media format. It has evolved quickly within massive multi-player gaming and virtual platforms such as Second Life, The Sims, World of Warcraft, and virtual worlds under development. These interviews, essays, and discussions with leading machinima producers, reviewers, performers, and advocates discuss scripting basics, character development, and set design, as well as tips on crafting machinima through creative use of sound, lighting, and post-production.

Genre : Social Science
Publisher : Springer
ISBN_10 : 9783319544519
Copyright Year : 2017-07-12
File Format : PDF, EPUB
File Download : 331
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DESCRIPTION : This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences’ experience of art. The frame, as a site of paradox, links the book’s discussion of theory with close readings of texts, which include artworks, books and videogames. The resulting method is interdisciplinary in scope and will be of use to researchers interested in the performative aspects of gaming, art, digital storytelling and nonlinear narrative.

Genre : Publishers' catalogs
Publisher :
ISBN_10 : 0835250199
Copyright Year : 2009
File Format : PDF, EPUB
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DESCRIPTION :